Sony PS5: what will PlayStation 5 be like and when will we see it?
With the PS4 just under three years
old, we would have previously said that we're unlikely to see a PS5 for at
least another three years.
But then Sony and Microsoft went and
completely changed the rules of the game with the and PS4 Pro and Project
SCORPIO respectively.
The two pieces of hardware
fundamentally change how consoles work, and even bring into question whether
we'll ever see a new generation of consoles in the traditional sense. It's a
brave new world when it comes to gaming.
Instead of mammoth releases every
six years, we might start to see a smartphone-style model, where new consoles
come out every two or three years, with more minor improvements that allow them
to maintain backwards and forwards compatibility in their game libraries.
This development casts doubt on
whether we'll actually end up seeing a 'proper' PlayStation 5
There's a chance the PlayStation 5
will be the big, component-packed box we've grown accustomed to heating our
living rooms. But it also could be a palm-sized streaming device or dive even
deeper into the world of game streaming skipping traditional hardware systems
altogether. There are a half-dozen equally likely scenarios about how Sony can
change its system, however, if we were a betting site, it's unlikely that the
PS5 will change too much.
Why? Sony isn't big on change.
Gazing back 20 years to the original
PlayStation and its successors - yes, you're that old - it's fascinating how
little really changed until the internet explosion of the last few years.
That puts the PS5 in a strange
position. When the time comes for a new system in the next five to 10 years, will
Sony take this opportunity to change its platform forever or will it stick to
its guns?
Here's what Sony needs to place at
the top of the priority list for its next system.
crash bandicoot
Discs
are so 20 years ago
Now that PlayStation Now and
streaming capabilities are the norm rather than the exception, shouldn't we
scrap the disc drive already?
We can hear it from here. Despite
the magazine dropping the legendary demo disc in the middle of last year, ex
editor of Official PlayStation Magazine, Ben Wilson disagrees.
"Steam on PC has taught us that
disc drives are becoming less and less necessary, but I can't see them being
phased out completely for a while yet," he says.
"People love their boxed
products, and 'experts' have been predicting the 'imminent' demise of the CD
for more than 20 years. Remind me how that one has turned out? There will
always be those who prefer special editions and sexy packaging to invisible downloads,
and it's those guys and girls who'll ensure disc drives live on within gaming
in some form."
Looking at the ages of the people
investing in technology (that's us remember, and let's be honest, we're not
getting any younger) we do still have the desire to buy physical products
despite their ready availability online.
But it's not just PlayStation (and
better pricing on the PlayStation Store) that needs to evolve here. Our
broadband speeds largely still leave much to be desired and a solid online infrastructure
will have to be implemented before we depend solely on fibre-optic wires to get
our gaming fix.
Adding an extra hurdle to a
disc-less world, there's yet another reason why the upcoming preloading feature
will be like a gift from the PlayStation gods: size.
"I'd argue that the
ever-expanding size of games would cause significant issues for a digital-only
machine," says Matt Pellett, current editor of Official PlayStation
Magazine."Both in terms of download times and the number of games people
could store on their hard drive at any one time."
Of course, there are also ULTRA HD
Blu-ray to consider. These high-capacity discs can store 50-100GB of data, and
considering how intricate games are becoming, it's the sort of media we'll need
our next next-gen games to be shipped on. But the discs are part-and-parcel
with the player itself.
No comments:
Post a Comment